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Giovanni's Magikarp

Giovanni's Magikarp

Gym Challenge · #73

30 HP
WaterCommon

Attacks

Ancestral Memory

Water

Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Giovanni's Magikarp stays in play (even putting Giovanni's Magikarp on the Bench won't let you use it again).

Flail Around

10
WaterColorless

Flip 3 coins. This attack does 10 damage times the number of heads.

Weaknesses

Lightning×2
Illustrated by Ken Sugimori
View all cards in Gym Challenge